How to win at jacks or better. Roughly 7″ up your ass, you hit a wall. But it's not a wall.
It's a bend. Your sigmoid bend.
Food and Drug Administration banned the use of lithium in beer and soft drinks in 1948, and 7-Up was reformulated two years later. Chris Barnes, a spokesman for the Dr. Pepper Snapple Group - the beverage behemoth to which 7-Up was sold in 1986 (before that, it changed hands from its founder to tobacco giant Philip Morris.
Most people don't care about going past their sigmoid bend. Anal play is plenty fun if you stay in your rectum, so why bother going deeper?
Red 3s and complete book bonuses do not count. Play begins with the player to the left of the ‘hand' dealer and passes clockwise. Play continues until someone ‘goes out.' Before your turn, red threes must be placed face-up on the table. At 2, you throw the ball on the ground first and let it bounce up off the wall and catch it. At the end you throw the ball and spin around before catching it. It is a game you can play by yourself or side by side with someone else playing it. If you miss a catch you have to start over. It is played mainly by girls. 7 Up (stylized as 7up outside the U.S.) is an American brand of lemon-lime-flavored non-caffeinated soft drink.The rights to the brand are held by Keurig Dr Pepper in the United States and by 7 Up international in the rest of the world. Version of the 7 Up logo includes a red circle between the '7' and 'Up'; this red circle has been animated and used as a mascot for the brand as Cool.
You are not most people.
The Right Tool
It's possible to snake past your sigmoid bend and train yourself to go deeper. But it requires practice and, above all, the right tool. You need a toy that's
- Long
- Slim
- Soft—very soft—and thus bendy
You'll find lots of toys that fit these criteria made of PVC, jelly, TPE, and TPR.
Don't get them.
The only body-safe, functionally non-porous sex toy material that can be soft is silicone. You should avoid porous sex toys in any case, but it's extra important here because the tissues involved in depth play are extra sensitive. For the sake of your health, stick with silicone.
Here are some depth play toys that fit the bill:
- SquarePeg's Slink and Depth Probe
- Doc Johnson's Kink In Deep Silicone Anal Snake
- DamnAverage's Thinstang and Longstang
- Primal Hardwere's Shokushu, Tonguetacle, and Fathom
- Servant Sex Toys' Explorer
- Weapons of Ass Destruction's How Deep Is Your Love?
- Exotic-Erotics' The Buck and Monster Buck in Medium and Large
- Silicone Nozzles has lots (you'll find more on other pages, too)
Some of these toys grow thicker towards their bases. That's okay because this thickness won't reach your sigmoid bend. As long as you can handle the girth at your anus, you'll be fine.
The Right Technique
Fruit machine games. When you reach your sigmoid bend, apply gentle, persistent pressure.
It's a simple technique, but it requires patience. This will take time. Perhaps hours, perhaps weeks. Eventually, your body will acquiesce and let the toy pass through.
If you continue training, you'll eventually gain the ability to thrust toys past your sigmoid bend, rather than having to play gingerly. You can also learn how to handle thicker toys and go significantly deeper than merely peeking around the bend.
But no matter how much faster, thicker, and deeper you go, be wary of going firmer. Your intestines are very sensitive and, though they can sense pressure, they're poor at sensing pain, so you should err on the side of caution.
Be persistent. Be gentle. And don't force anything.
As a parent (or anyone who has to look after young kids), you can really appreciate the value of quiet games. And one of the easiest places to start is by teaching your kid(s) how to play Heads Up 7Up.
It's a super easy (and more importantly, quiet) game to learn.
Kids love to play it because, every time you play, there's a different outcome.
There are actually a couple ways to play this game, so we'll go through both of them below, along with what you can do if you don't have enough kids for the traditional version of this game.
Let's get into all of the details.
How to Play Heads Up 7Up
Here's what you need in order to play:
- At least 14 kids
- Thumbs
Pretty simple.
Variation #1: The Original
Here are the instructions for how to play heads up 7up in the 'original' version:
- Select seven kids to stand in front of the room.
- Tell everyone else to put their heads down (usually while sitting).
- Each of the seven kids walks around the room and taps one kid. Once touched, that kid puts his or her thumb up.
- The seven go back to the front of the room and say, 'heads up, 7up!'
- Each of the kids who was touched (and now have their thumbs up) get one guess to see which of seven was the one who touched them.
- If they guess it correctly, they get to change places with the person who touched them, and now get to be in front of the room for subsequent rounds of the games (until someone else switches with them).
You can predetermine how many rounds are left in the game, and whoever are the seven left standing at the end are the winners.
How Do You Play 7-up At School
Variation #2: The 'Chosen One'
This example works much like the one above, but there are some important differences:
- Everyone puts their heads down and the adult/teacher in the room taps one kid – this kid is now 'it.'
- That one kid then walks around and taps another six kids, who the immediately proceed to the front of the room.
- They then say 'heads up, 7up!'
- The remaining kids have to guess which one of the seven are 'it.'
How Do You Play 7-up
How to Play Heads Up 7Up if You Don't Have 14+ Kids
Heads up 7up is a fun game, but sometimes it's difficult to play if you don't have a large group of kids.
Fortunately, you can scale back the number of people selected and the game still works (although then it really isn't '7' up, but it's still the same game).
The key to playing with fewer kids is making sure that you have at least twice as many kids as the number of kids being tapped. Top bet promo code.
How Do You Play 7-up Card Game
Here's an example of how it would work if you have 6 kids:
- Select two kids to stand in front of the room.
- Tell the other four kids to put their heads down.
- Each of the two kids walks around the room and taps one kid. Once touched, that kid puts his or her thumb up.
- The two go back to the front of the room and say, 'heads up, 7up!' (yes, even though there aren't seven)
- Each of the two kids who was tapped gets one guess to see who tapped them.
- If they guess it correctly, they get to change places with the person who touched them, and now get to be in front of the room for subsequent rounds of the games (until someone else switches with them).
Although it's less challenging than playing with 14+ people, it's still fun because the kids get to win and switch places more often.
You can get creative and add other things to the game, such as:
- Instead of tapping the kids with their heads down, the kids who are 'it' place an object (could be a toy or anything else) and then the kids who are selected have to give the object back to the correct person.
- This is more fun than just trying to guess the person because you get to watch their facial expressions as you decide who to give the toy to, which may tip you off as to who tapped you! (you know, let the kids practice their poker faces at an early age)
Still looking for more? Here's another variation of the game that involves math.
It's time to play!
Well, that's all you need to know about how to play heads up 7up. As you can see, it's a easy game to learn and doesn't require much to get started.
And it sure beats letting your kids spend all day playing around on a mobile device.
As we said above, you can get creative and add your own unique twists to the game to make it more fun and interesting.
What variations of the game have you tried? Or do you just enjoy playing the 'classic' way? Share in the comments below! 🙂